Re: ! TO DO !

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Re: ! TO DO !

Postby Tony » Tue Mar 27, 2012 9:22 pm

Done stuff will be marked as red, white have not yet been done.

All of us!

1) Draw 2 images of a laboratory exteriors and 2 images of laboratory interiors. Ans post it on http://www.carnivora-publishing.com/cp/discussion/viewtopic.php?f=28&t=221

2) Think up 3 characters (robots), post them in characters forum http://www.carnivora-publishing.com/cp/discussion/viewforum.php?f=26 together with introduction, its job (whether it cleans the windows or sharp pencils), name and most importantly sketches. Or beautiful images, that might be better. Simply present him.

3) Reply on storyboard and write the rest of the points. This is more like practice the forum skills itself, however that is very important. If you don´t like the points in overall, change them. But at the beginning it will be good to learn how things work, how to post image, video etc... Also get use to forum in sense of not being afraid to react and share your opinion. It might be confusing or difficult at the beginning, but we will slowly fix it up and make it comfortable.
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Re: ! TO DO !

Postby Tony » Fri Mar 30, 2012 8:27 pm

Here please choose one of the topic to work on. Idea is to make a tutorial for others, which will be posted on the web so even other poor people can use it. You don´t have to keep in mind the czech translation, it can be done anytime later, if ever. Here is the prototype of tutorial which i quite like, notice that it is not just a video with brief introduction text, but ilustrative article with lot of text, and thinking included. Author is thinking as a potential reader, taking care to keep the article informative and well arranged.
(here is the link: http://www.katsbits.com/tutorials/blender/baking-ambient-occlusion-maps-for-terrain.php )
I will make some tutorials about computer graphics generally, bitmaps vs vectors, web optimalisation, blender basic modelling tutorial focused on the laboratory cupoles, where we can learn the very basics of using blender. If i can ask you, choose some of the themes bellow, study it and make a report for us. Please...

    1) UV Unwrapping

    2) Diffuse Shaders

    3) Specular Shaders

    4) Lights in Blender

    5) Types of objects in blender (meaning mesh, curve, NURBS and meta objects only).

    6) Fluid Simulation

    7) Particle simulation HAIR

    8) Particle Emitting

    9) Texture mapping options (very difficult)

It´s important to introduce what it is first, when we can use it, why it is important. Simply aim it on person who is starting with blender, don´t know the terms and theory. Then of course create your own example images and handouts. Do not copy from someone. I will post the article on HTML, little bit of CSS and that kind of stuff so you can easily understand and leran how to write the web and therefore how to structure your document. But feel free to make it in word if you would like to. HTML is just a bonus. To make a deadline... It is a first time, we have to deal with a forum itself so i expect the article to be ready on friday? Is that right? Because it´s a lot of stuff to study and prepare. Just tell me

Any problem about tutorials preparation can be solved here:
http://www.carnivora-publishing.com/cp/discussion/viewforum.php?f=34
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